1.7
Businesses, homes and a lot more to do.
New08
- Businesses take time, not just money. Hourly bills and debt, NPC customers, NPC staff hired from CVs, a till, levels and upgrades, holidays, bank auctions and bankruptcy, all in the
/bizmenupanel. - Back rooms behind businesses (storage room and office), and washing dirty money in the back office. Crew hideouts no longer sit behind businesses.
- Furniture. Buy it at the store, get it delivered, place it and use it ("H" to sit or sleep). Selling a house asks what happens to the furniture. Stock house interiors start empty.
- Dealership showrooms with every car on show, a weekly Spotlight, free test drives, garage delivery and a rare one-off car some weeks.
- The event hub. Races, gun events, derby, sumo, Red Light Green Light, Hot Potato, the Dropper and Nuketown. Players vote, and the server starts one every 45 minutes when 6 or more are on.
/joinevent. - Crew recruits. Level 2 organizations break NPCs out of a DOC bus and keep them as crew. Bail bonds at Bail Bonds businesses.
- NPC street racers. Honk ("H") or
/challengeone. - NOOSE ops (standoffs, hostages, bomb threats, base defense) and a NOOSE killhouse.
Changed08
- Every in-game panel has the URP look.
- Pot is the only drug. Crack, meth, ecstasy, heroin and opium are gone.
- Crews get no warning before raids and convoys.
- Toys use slots 0-6, guns on the back 7-8. Backpacks are gone and their contents are back in your pockets. Sidearms no longer show on the body.
- Faction uniforms come off with duty. Faction members can own companies.
- Tougher NPC traffic, scared drivers floor it, wrecks get cleared, 6-star players show on the police map.
- Less lag: far NPCs send less, small objects stream in later and objects behind buildings aren't sent (our own streamer).
- Server: open.mp 1.6.7.
Fixed01
- Falling through mapped floors, pedestrians not dying, armour lost on relog, Rhino/Hunter crews getting shot, ESC on the login box kicking you.
Removed01
- The old
/urpshopcoin shop.