1.5.0
The army moves guns across the state and crews can take them, a military train crashes for Crate Wars, and organizations have 3 levels.
New04
- The army convoy. A Barracks and a Patriot with armed soldiers carry crates across the state while police are on duty. Police escort it and the city pays them. A Level 2 organization can hit it and drive the Barracks to its hideout for the guns, vests and ammo.
- Crate Wars. A military supply train crashes on the Crates map and gun crates lie across the wreck. Gangs fight for them while NOOSE guard them. A crafted bomb at the bridge can bring it on early.
- The NOOSE HQ has a new outside and two gates for law enforcement.
- The Garage Hideout, a second hideout interior.
Changed04
- Organizations have 3 levels instead of 4. The level names moved down one.
- Every door cuts to black and fades in, and the place on the other side is loaded before you get there.
- The convoys drive smoothly and their drivers stay in their seats.
- Tino salvages 8 guns a day (was 3). Jacob pays the clean money as soon as you hand the bag over.
Fixed06
- Logging out saves your character again (position, guns, hospital). Since 1.4.0 it didn't.
- "critically injured" no longer shows over players who are up.
- The trains get going again if one gets stuck after a robbery.
- Falling through the map puts you back on the ground.
- Downed police no longer drop their nightstick and tear gas.
- Grand Theft Auto, Destroy Evidence and Dispose Of A Body can be started alone again.
Removed01
- The hidden camera (
/pc/sc/dc)./scmade players vanish.