1.1.0
LEO lockers hand out guns fully loaded (weapon safe, /allow and equipment), and a Withdraw Ammo row tops up the guns you carry that the locker stocks, one gun or Fill all, free and logged.
New12
- LEO lockers hand out guns fully loaded (weapon safe,
/allowand equipment), and a Withdraw Ammo row tops up the guns you carry that the locker stocks, one gun or Fill all, free and logged. - Paintball is back, rebuilt. Walk up to the stand on the east side of downtown Los Santos and press H (or
/paintball,/pball). Seven modes: Free For All, Team Deathmatch, Capture the Flag, King of the Hill, Gun Game, Horde (you and friends against waves of bots that keep getting sharper) and Aim Drill (pop-up targets, 60 seconds, combos). Any match can have bots, Rookie to Elite: they only see you when they really can (no shots through walls), and every life they pick a new gun and a new way to play (hunting, rushing, flanking, roaming the whole map, holding a sniper spot, waiting in ambush); shots draw them in. Everyone shoots with maxed-out Marksman skill. Nobody dies: 100 paint, tagged out, back in 3 seconds; Y between lives changes loadout. Gun Game: the knife rung starts every life with 20 armour, and three outs on the knife send you back a rung. Health and armour pickups (an option when you start a match, on by default) lie around the arena: +40 paint or +40 armour (up to 50), back 20 seconds after someone takes one, somewhere else; bots go for them too when they're hurt. Your own guns, health and armour are never touched, and you come back out next to the stand. No money or items: hits and tags on bots give Firearms XP at the rate of a real gunfight against Elite bots (Veteran 35%, Regular 10%, Rookie and Aim Drill nothing), only while a bot is shooting at you, capped per hour and per day; beating Veteran or Elite bots in a real match gives respect (three a day)./paintballstats shows yours and the week's top 10. Needs migration 226, the ColAndreas plugin and tools/fetch-colandreas.sh. - Auto Help on
/newb. Common questions (about 390 answers: jobs, paychecks, crews and crew leading, faction members and leaders, police and EMS duty, companies, houses, businesses, cars, weapons, the Weapons Workshop, rules and more) are answered on the spot from a list of checked answers, with "Did this answer your question?" Yes puts it on/newbas "A: (Auto Help)"; No sends it to the helpers as before. Anything else still goes straight to the helpers, and helpers see every auto answer. Staff:/autonewbtest <question> | list, and on/off (Senior Admin+). The AI only picks which answer fits; it never writes one (tools/newbfaq). - Boomboxes in
/market, under a new ITEMS tab: 5 Unity Coins, yours for good./placeboombox(/placebb) puts it down anywhere,/setboombox(/setbb) picks one of our radio stations (no custom links) and/takeboombox(/takebb) picks it back up (it used to be/destroyboombox). Everyone within 20 m hears it, including people who walk up after it started (before, they heard nothing). Boomboxes need 40 m between them. Your own/mp3no longer changes your boombox. - Boombox abuse guards. 30 seconds between placing and between station changes. No boomboxes at Unity Station, hospitals, police, fire, FBI, DoC, City Halls, the DMV lot, admin safe zones, inside police/medical/ government/court buildings or near their lockers. A boombox is picked up when its owner is more than 150 m away (or in another interior) for a minute, or AFK for 10 minutes.
/togbbmutes everyone's boomboxes for you. Staff:/bblist(every boombox out),/arbb[player] (remove one from anywhere),/bbzoneadd/del/list (extra no-boombox zones, Senior+; needs migration 227). Everything is logged to logs/boombox.log. /rffvlets a faction leader respawn their faction's free vehicles (nobody inside). Cars in use stay where they are. Staff:/arffv[faction] (General Admin+) does it for any faction, e.g./arffvLSPD.- Strip Club business type (Misc). It sells drinks with
/buy, like a club. Staff can set it in/biz edit, and/nbfinds the nearest one. /updates(also/whatsnew) shows what changed in the last update in a panel: New, Changed, Fixed and Removed tabs, plus a Staff tab only staff see. Its text is rewritten from this changelog at every release.- Butcher business type (Consumable Markets). Staff can set it in
/biz edit, and/nbfinds the nearest one. /links(also/qr) shows our Discord and the Unity Coin store as a QR code you scan with your phone, with a SEND TO MY DISCORD button that has the bot DM you both links (for accounts linked with/linkdiscord)./discordopens it on the Discord code, and the/storewindow has a QR Code button. Needs migration 224. The live Discord bot sends the DMs (for the beta too).- BUY COINS button in the Unity Market (
/market,/shop) opens the coin store's QR code./donateopens the Unity Market;/infoopens the Discord QR code. - Global Chat is bridged to Discord. Every
/gline shows in the Global Chat channel under the player's name and rank, and anything typed in that channel shows in/gas "(( [Discord] name: text ))". Linked members show under their in-game name, everyone else as @username. A/gmute or a ban also stops a linked member's Discord lines.
Changed03
- The coin store sells by in-game name (anyone can buy for anyone),
/storeshows your name, and a "Mission passed" shows when coins arrive. - The radio station list. The Arabic stations and every station that no longer played are gone, and there are 64 new ones from around the world, music and news: hip hop and R&B, Latin, reggae and Caribbean, African, Asian (K-pop, J-pop, anime, Bollywood), European, plus news from the USA, France, Germany, Russia, Spain, Ireland, New Zealand and more. Car radio,
/mp3and boombox menus now pick a category first, then a station (the old single list cut off after 64 stations). Needs migration 225. - Chat translation is far more accurate. English (slang, typos, "niceeee") is no longer mistranslated, place and car names stay as they are,
/melines read as actions, and the [TR] mark is grey and always at the end of the line.
Fixed05
- Faction invites. Each invite belongs to the player invited, so a leader can invite several people at once (a newer invite used to cancel the older one, which then said the leader "disconnected"). Invites last 5 minutes, every refusal says why, and crew members and company staff are told at
/inviteand/applythat they must leave first. - Selling furniture (the $ icon) now pays the owner the price it shows; only the owner can sell. Buying a house through
/houselistingsnow empties its safe, gun locker and closet like a direct sale, and the old owner loses the key. Exactly the asking price is now enough for/accepthouse and/acceptcar. - Police bail was a flat $1,500,000. It is now twice the fine, at least $250 per sentenced minute, shown to both sides at the arrest; DoC arrests get bail too.
- The Standard Car Alarm goes off (and texts the owner) when someone tries
/pickvehon the car./togfamhas its own switch (/togfam) and no longer turns/goff with it./settingsshows the right On/Off for Phone and VIP./crewlistand the Street path say/createcrewwith the real level./jobhelpMechanic explains/servicemechanic and/acceptrepair. /mapiconNEAREST shows the closest placed icon at any distance (it only looked 100 m around you, so placed icons seemed untracked).
Removed03
- Treasure Hunter (job,
/search,/selltreasure) and the metal detector craft. Anyone holding the job loses it at login, like the other removed jobs. Migration 229 removes its job points and help rows. - The standing NPCs staff placed around the map (and
/actor). Talking NPCs and taxi drivers stay. - The old built-in map fixes (837 objects and 46 building removals around Los Santos). They are being rebuilt in the URP Map Editor and will come back as a live map. Release this together with that map, or live will run for a while without the fixes.