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(03) Updates11 October 2026Latest

1.5.4

Crime pays, but the street fights back. Hold people up, run drugs to street buyers, make allies, and get rewarded for good roleplay. Police and FMD get real work to do.

New16

  1. /holdup [player]. Rob someone at gunpoint. If they comply you get a share of their cash. Killing someone who paid is murder.
  2. /surrender (/giveup) when you're wanted or in a gunfight. Giving up means less jail time and a smaller fine. /plea guilty while cuffed takes off more.
  3. /bribe an officer, and /tip to send the police an anonymous tip. Officers get an arrest bonus at payday.
  4. Drug runs. Buy a load at the Drug House or the Crack Lab ("H" or /getdrugs) and sell it pack by pack to buyers on the street for dirty money. /drugrun stop ends it.
  5. Rival turf. Crime on another crew's turf pays less and the owners hear about it. Weapon Runs and drug loads can tip off rival crews.
  6. Alliances. Crew leaders and organization heads can /ally invite another side (2 allies max). /ally backup lets your allies see you on the map.
  7. Roleplay is rewarded. A good two-player scene gives both players a commend and $300 on the next paycheck (/commends). Crews earn Crew Rep and a weekly payout. Roleplay of the Week is posted on Discord.
  8. Automatic /me lines for trunks, hoods and headlights (/autome to turn them off).
  9. FMD callouts. Patients and fires come up for on-duty FMD (/callouts). Treat patients, take them to hospital and put out fires. First-Aid is now the Medic skill.
  10. /properties shows every house and business for sale, what you need to buy it, and lets you set one as your goal.
  11. /tickets. Send a complaint, appeal, request or bug report from in game. Staff answer you in game.
  12. Patron gift. Everyone who logs in during the next 30 days gets 30 days of Emerald, or 20 more days if they already have a higher tier.
  13. Paychecks sign themselves at level 7 (every third), level 14 (every second) and level 21 (all of them).
  14. The Black organization colour. Mafias can buy the Sultan from Ray at a premium price.
  15. The toy store shows pictures of the toys.
  16. A custom URL on /radio and /defaultradio.

Changed12

  1. Convoys, Crate Wars and rackets take turns, with a 10 to 20 minute rest between them.
  2. NOOSE's Rhino and Hunter are parked and locked. They only open during Crate Wars or the army convoy.
  3. Police don't hear about the cash convoy or the train unless the crew is slow or shoots a bystander. The cash convoy pays $15k and runs 4 times a day at most.
  4. Police are paid by the state per rank while on duty. The department pays an on-duty officer's hospital bill. On-duty police can seize dropped guns (hold "H") and book them in at the locker.
  5. Arrests use the full charge times.
  6. Crews can hold 8 turfs (was 5). A raid that takes a turf to 0 Influence shuts it down for 2 hours.
  7. Snipers are rare. None in convoy or Crate Wars loot, they wear out faster and cost more to service.
  8. Every Salvager in a vehicle loads their own packages with their own cash.
  9. Non-cops can /lockpick a cuffed player's cuffs.
  10. /cmds and /help only show commands you can use, with sections for your job, faction, crew, house and business.
  11. The tazer reaches 10 m (was 20 m).
  12. Families can buy seeds and opium.

Fixed09

  1. Shots at a frozen copy of a player do no damage.
  2. A dance animation no longer stands you up while downed.
  3. /mdc works at the station, not only in a police car.
  4. A drive-by passenger can press "H" again after right click.
  5. Crouched automatics no longer count as rapid fire.
  6. Relogging in jail no longer lets you out.
  7. Toys attach properly after login.
  8. The second job slot opens at level 25 everywhere.
  9. A fishing XP drop without an icon, and /findjob for fishing.

Removed03

  1. The KOS rule.
  2. Rain and sandstorms.
  3. The "turns on their GPS" line.