1.5
The army moves guns across the state and crews can take them, a military train crashes for Crate Wars, and organizations have 3 levels.
New23
- The army convoy. A Barracks and a Patriot with armed soldiers carry crates across the state while police are on duty. Police escort it and the city pays them. A Level 2 organization can hit it and drive the Barracks to its hideout for the guns, vests and ammo.
- Crate Wars. A military supply train crashes on the Crates map and gun crates lie across the wreck. Gangs fight for them while NOOSE guard them. A crafted bomb at the bridge can bring it on early.
- The NOOSE HQ has a new outside and two gates for law enforcement.
- The Garage Hideout, a second hideout interior.
/holdup[player]. Rob someone at gunpoint. If they comply you get a share of their cash. Killing someone who paid is murder./surrender(/giveup) when you're wanted or in a gunfight. Giving up means less jail time and a smaller fine./pleaguilty while cuffed takes off more./bribean officer, and/tipto send the police an anonymous tip. Officers get an arrest bonus at payday.- Drug runs. Buy a load at the Drug House or the Crack Lab ("H" or
/getdrugs) and sell it pack by pack to buyers on the street for dirty money./drugrunstop ends it. - Rival turf. Crime on another crew's turf pays less and the owners hear about it. Weapon Runs and drug loads can tip off rival crews.
- Alliances. Crew leaders and organization heads can
/ally inviteanother side (2 allies max)./ally backuplets your allies see you on the map. - Roleplay is rewarded. A good two-player scene gives both players a commend and $300 on the next paycheck (
/commends). Crews earn Crew Rep and a weekly payout. Roleplay of the Week is posted on Discord. - Automatic
/melines for trunks, hoods and headlights (/autometo turn them off). - FMD callouts. Patients and fires come up for on-duty FMD (
/callouts). Treat patients, take them to hospital and put out fires. First-Aid is now the Medic skill. /propertiesshows every house and business for sale, what you need to buy it, and lets you set one as your goal./tickets. Send a complaint, appeal, request or bug report from in game. Staff answer you in game.- Patron gift. Everyone who logs in during the next 30 days gets 30 days of Emerald, or 20 more days if they already have a higher tier.
- Paychecks sign themselves at level 7 (every third), level 14 (every second) and level 21 (all of them).
- The Black organization colour. Mafias can buy the Sultan from Ray at a premium price.
- The toy store shows pictures of the toys.
- A custom URL on
/radioand/defaultradio. /vst(/vstorage) is a garage panel with a picture of each car, its condition and fuel. Cars keep their damage now. A totalled car can't be stored until it is fixed, and a car that blew up or sank waits in the garage as Wrecked until you pay to recover it. DELIVER brings a car to you for a fee./ainvitelets faction staff add a player to a group at a set rank.- The staff roster and a staff changelog are kept up to date on Discord by the bot.
/setstaffasks for a reason when someone is removed (Resigned or a typed reason), and suspending is now a row in the/setstaffmenu (/suspendis gone).
Changed31
- Organizations have 3 levels instead of 4. The level names moved down one.
- Every door cuts to black and fades in, and the place on the other side is loaded before you get there.
- The convoys drive smoothly and their drivers stay in their seats.
- Tino salvages 8 guns a day (was 3). Jacob pays the clean money as soon as you hand the bag over.
- Bigger vehicles hold more crates, guns and materials. Bikes hold the least, vans and trucks the most. A gun locker upgrade adds one slot.
- Crews can own 6 vehicles, and Ray's garage has at least one of each size.
- Junior Admins can use
/refunddeathand/flag. - Convoys, Crate Wars and rackets take turns, with a 10 to 20 minute rest between them.
- NOOSE's Rhino and Hunter are parked and locked. They only open during Crate Wars or the army convoy.
- Police don't hear about the cash convoy or the train unless the crew is slow or shoots a bystander. The cash convoy pays $15k and runs 4 times a day at most.
- Police are paid by the state per rank while on duty. The department pays an on-duty officer's hospital bill. On-duty police can seize dropped guns (hold "H") and book them in at the locker.
- Arrests use the full charge times.
- Crews can hold 8 turfs (was 5). A raid that takes a turf to 0 Influence shuts it down for 2 hours.
- Snipers are rare. None in convoy or Crate Wars loot, they wear out faster and cost more to service.
- Every Salvager in a vehicle loads their own packages with their own cash.
- Non-cops can
/lockpicka cuffed player's cuffs. /cmdsand/helponly show commands you can use, with sections for your job, faction, crew, house and business.- The tazer reaches 10 m (was 20 m).
- Families can buy seeds and opium.
- The army convoy runs at most 4 times a day, at least 90 minutes apart. It was running every 15 minutes once the cash convoys were used up. The same event never runs twice in a row.
- Crate Wars needs 1 NOOSE officer on duty (was 2). Crates left after Crate Wars: NOOSE get half, and only if one of them was there.
- The army convoy now says in chat who hijacked it, near where, and who got away with what.
- Turf war results use the same style as racket captures.
- Listing a house costs 3% of the house's value (was a flat $50,000).
/parkrefuses a car under 600 health (was 800).- Drug buyers, taxi customers, FMD patients and crew job figures stay on their spot.
- The hideout locker shows its label and "H" in the Garage Hideout.
- NPC conversations have a new look: no bars, a faint fade at the bottom and the replies on the right.
- The chat filter keeps blocking ads, IPs and links and still stops flooding. The AI abuse scoring is gone.
- Ticket forms no longer offer the FBI, NSE and SANews applications.
- Bug ticket #36 fixes:
/deployplurals, car windows muffle chat,/idcolour,/su,/heal, the MDC,/inmatesand the backup notices.
Fixed19
- Logging out saves your character again (position, guns, hospital). Since 1.4.0 it didn't.
- "critically injured" no longer shows over players who are up.
- The trains get going again if one gets stuck after a robbery.
- Falling through the map puts you back on the ground.
- Downed police no longer drop their nightstick and tear gas.
- Grand Theft Auto, Destroy Evidence and Dispose Of A Body can be started alone again.
- Hideouts link to their home turf again, so the crew can capture it and use
/crew parkveh. - Salvager passengers can load and deliver materials.
- A delivery truck no longer vanishes during a run.
- Going off admin duty no longer leaves 150 health and 150 armour.
- Shots at a frozen copy of a player do no damage.
- A dance animation no longer stands you up while downed.
/mdcworks at the station, not only in a police car.- A drive-by passenger can press "H" again after right click.
- Crouched automatics no longer count as rapid fire.
- Relogging in jail no longer lets you out.
- Toys attach properly after login.
- The second job slot opens at level 25 everywhere.
- A fishing XP drop without an icon, and
/findjobfor fishing.
Removed04
- The hidden camera (
/pc/sc/dc)./scmade players vanish. - The KOS rule.
- Rain and sandstorms.
- The "turns on their GPS" line.